Wednesday, October 22, 2014

THE RULE OF THOUGHTS, by James Dashner


The story: Everything has changed: Michael, formerly nothing but a line of code in a sophisticated virtual reality game, now inhabits a stolen body and meets his real-world friends Sarah and Bryson for the first time. Far from being grateful to Kane, the mastermind who brought him here, he's determined to bring him down. But doing that will mean going back into the world of VirtNet--only this time, he can die for real.

June Cleaver’s ratings: Language PG-13; Nudity G; Sexual Content G; Violence PG-13; Substance Abuse PG; Magic & the Occult G; GLBT Content G; Adult Themes PG; overall rating PG-13.

Liz's comments: Again, this is a book for kids who understand the lingo and logic of computer games (and maybe for movie makers who could bring it alive for the rest of us). Although I thought Michael's reactions to being human were very interesting, once they went back into the VirtNet, the breakneck pace of everything oddly made the story somewhat less compelling. Definitely a "second of three" book.

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